This 3D model was generated using AI!
This 3D model was generated using AI, inspired by a concept art created by the talented artist Ko Aung Ko Zin back in 2021. I had asked him to collaborate on creating a sci-fi 3D character in ZBrush, and he…
This 3D model was generated using AI, inspired by a concept art created by the talented artist Ko Aung Ko Zin back in 2021. I had asked him to collaborate on creating a sci-fi 3D character in ZBrush, and he…
I'm currently working on a touchable skin for medical simulations. As part of the process, I’ve tested and built versions for WebGL and mobile apps to ensure smooth performance on both browsers and mobile devices. One of the experiments I…
Yesterday, while revisiting some old projects, I came across one of my earlier creations—a 3D model viewer developed for iOS, Android, and WebGL. I decided to update some code to address changes in the Unity version and built it for…
Here’s a glimpse into my workflow for creating 3D clothing for characters. I usually start by designing the clothing in Marvelous Designer, then export it to ZBrush for sculpting and adding detailed cloth wrinkles. After that, I retopologize the model…